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Best fantasy general 2 playthrough
Best fantasy general 2 playthrough







best fantasy general 2 playthrough best fantasy general 2 playthrough

The Centaur Shock Cavalry (basic and upgrade) are fairly meh, but the Archers are very useful - decent physical damage archers and they have the Pathfinder Aura, so +2 movement for all nearby units. I am not 100% certain but reasonably close (make it 95%? :) ) that you can only get Centaurs by doing Kanthas. After the mission you get a Dragon Mount for Ailsa making them probably the best unit in the game.Ĭhoice 6: Kanthas or Golden Coast. Coast has the most potential liquid mana to gain.Ĭhoice 5: Dragon Isles. Hills has a guaranteed +4 weapons +4 armor +2 (?) Liquid Mana in the centerpiece castle. Glowood gives a nice summoning artifact (summons get Strong, and it also teaches summoning of a few types of beasts). NOTA BENE - this is no longer as severe as it used to be.Ĭhoice 4: Shrouded Coast, Glowood, Shrouded Hills. Sadly, Iseal also means you either lose Ulnar and get Kinslayer on Falirson, or a hefty debuff on your trolls and Ailsa. Iseal gives you some resources and lots of artifacts (got a Blood Oak Bow when I tried the mission but I don't know if it's a fixed drop), especially a guaranteed +12 Armour Piercing Ghost Sword. Unaware of any particular reasons to pick one or the other.Ĭhoice 3: Iseal or Clanhold of Machnar.

best fantasy general 2 playthrough

Difficulty wise they're, I think, kinda the same, and both are interesting. Also, there are first time Spiders for your (potential) Wolfmother to charm.Ĭhoice 2: The Gap or Malric's Vale. White Hills has a fixed drop for the Extractor, artifact which gives you 2 mana for a kill, and a Blood Oak which gives Frenzy. Please, everyone, correct whatever I might get wrong or add whatever I missed on one mission or another.Ĭhoice 1: Old Road or the White Hills. Obviously, all of it is spoilerish, but perhaps the more extreme spoilers might well be hidden :) thank you!Įdit: Going to put this down as a road map for others, should they choose to spoil themselves a tad. Specifically, your opinions on which pathway would be the more desirable one to tread and why. I was not able to find anything similar (at least at the point in the campaign where I'm at right now) so figured others might want something similar.









Best fantasy general 2 playthrough